![]() I have seen a few other titles let me hit 110 degrees junction temp (all Raytracing titles eg Portal RTX and Witcher 3 revisited) and I have booked my card to get ‘serviced’ (fan repaste hopefully will help?!?), but simply locking my framerate and keeping an eye on temperatures (a fan curve that keeps me from going above 112 degrees celcius at junction temp).and voila- everything is fine.Īccidently left framerate uncapped – couldnt get game started without crashing. Last week I swapped two fans directions around (an inlet became an outlet and vice versa) this dropped GPU temp by 5 degrees celcius.Ĭombined with lowering power into my GPU (and playing with fan curves) I could now game happily. ![]() Now- I did have to tune my graphics card DOWN in performance otherwise the junction temperature (worst temp spot based on ‘multiple points’ is my understanding) would exceed 110 degrees and either the PC would shut down or game would drop to desktop (depending how quick that twmp raised).īelieving the game broken I stopped playing for quite awhile. Obvious PC Ultra settings havent been ‘widely’ tested most opting to run without raytracing… Now I do believe this game needs some serious polish especially on PC side of coin. I mostly stopped playing after I saw patches make game graphics massively worse (whingers ALWAYS net graphics gimping ala squeaky wheel gets the grease).(kingdom come deliverance is another perfect example of top tier graphics being downgraded ’cause users say “every other game runs fine on ultra settings(but not YOURS)!”. I play the game with everything set to ultra, and for the first few months simply bruteforced the graphics (no FSR 1/2 turned on). I use AMD graphics card and it is a known thing that the raytracing smashes AMD GPUs poorly in this title… (yes, worse than most! and not typical framerate variation vs nvidia counterparts etc.) We do not suggest attempting workarounds to run the game with DirectX Version 11 as this can cause stability issues with launching the game and the player experience.I’d second this info (to a certain extent). Please note DirectX Version 12 is required to run Hogwarts Legacy on PC.Resolved an issue with Nvidia GPUs having lower frame rate compared to AMD.Resolved issues with world assets abruptly being stretched.Fixed a crash affecting Text2Speech usability.Shader compilation performance updates and functionality enhancements.Adjusted default setting to Medium Quality.Fixed issue with RTAO looking worse than SSAO.Anti-Aliasing and Screen resolution settings disabled when using DLSS and not Super Resolution.Enable frame generation while DLSS is disabled.Fixed audio issues missing or not properly playing. ![]() Improved crash collection to help chase rare crashes.Fixed a memory leak with global lighting system.Fixed Rare crash occurring with in-game world events.Fixed a rare crash with map assets state.Fixed a rare occurrence with material swapping.Fixed issue with wind causing distortion and stretching of world assets.Fixed rare crash around hovering over the map.From issues surrounding the use of Dogweed and Deathcap, Madam Snelling's services, object clipping, and more, you can find a full list of over 35 resolved bug threads on the official patch notes page.Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation.Fixed error of rewriting last autosave slot.Fixed a crash when playing cutscenes and cinematics.Fixed a stability issue when skipping cutscenes.Corrected VFX presentation of robe transformation.Fixed rare occurrence of mission descriptions not being displayed correctly.Added Build version to first time EULA.Updated localization text for additional content items.Fixed issues with flickering occurring with a transparent head while hair is still present.Fixed a rare crash when respawning NPCs in the world.Fixed rare crash around certain locations where in-game World Events spawning.Fixed an issue with mail not properly triggering sequential mission. ![]()
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